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Wenn du neu bei

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bist, findest du hier wertvolle Guides und Hilfen.
Hast du eine Frage die unsere Guides nicht beantworten? Dann frage einfach im Forum !
Auf dieser Startseite findest du immer die neusten News rund um's Spielgeschehen.


Cabal Maintenance10.Nov.2009
Das Spiel wird heute ab 11 Uhr (unserer Zeit) offline sein, um Wartungsarbeiten durchzuführen.
Die Webseiten von Cabal werden während dieser Zeit wohl nicht offline sein.


Quelle

Kosten für SMS-Bezahlung06.Nov.2009
So da ja nun ein neuer Anbieter zum bezahlen herhält, hier eine kleine Übersicht der Preise (Guide folgt evtnl.)


Bild

Cash Shop Returns06.Nov.2009
Hallo,

seit dem 04.11. sind ein paar ältere Kostüme und Items in den Cashshop zurückgekehrt. Vorschau gibts auf www.cabalonline.com
Diese sind wie folgt:

    *Suit of Skaild (30 Tage, permanent und als Gift Box)
    *Suit of Yuan (30 Tage, permanent und als Gift Box)
    *Procyon Kostüme
    *Snow Ice Weapon Skins

Zusätzlich zu den Kostümen wurden alle Astral Boards im Shop hinzugefügt

Quelle/Interpretation: http://www.cabalonline.com / ich

Gilden Level - Änderung der Anforderung06.Nov.2009
Hochleveln einer Guilde ist eine mühsame und teils frustrierende Angelegenheit. Mit der letzten Wartung, wird sich das ändern, zumindest ein bisschen.

Wir haben die Anforderungen modifiziert und geupdated. Von diesem Tag wird wie folgt, im Bild gezeigt, gelevelt.

Bild

Quelle/Übersetzung: http://www.cabalonline.com / ich

Zahlungsbedingungen haben sich geändert!06.Nov.2009
Durch unseren Wechsel zu MoneyBooker haben sich folgende Bedingungen geändert:

    -Du kannst nun 4 Bezahlungen innerhalb von 48 Stunden tätigen (vorher 2)
    -Du benötigst mindestens Level 5 oder höher (früher Level 20)
    -Du benötigst mindestens 1 Stunde Spielzeit (früher 20 Stunden)
    -Es wird nicht länger eine "Mindest-Registrierzeit" benötigt.

Wir hoffen diese Änderungen, machen das Bezahlen für das Spiel einfacher.

Quelle/Übersetzung: www.cabalonline.com / ich

Mercury Drop Entry Item Event04.Aug.2009
Im September wird es ein Drop Event auf dem Server Mercury geben.

Einige Leute werden nach Undead Ground gehen und müssen dort 45 Minuten farmen, mit dem Ziel mehr Entry Items zu droppen als die Enemies. Eine Jury (wahrscheinlich ein GA) wird in der Party sein und jeden Drop registrieren.

Um am Event teilzunehmen, musst du 500.000 Alz zahlen. (Du bekommst sie sicherlich zurück während des Events von den Drops). Du musst dies an (GA)Enkk oder Phearr zahlen, wann immer du willst, einer von beiden ist immer online. Wir werden deinen Nick anmelden.

Aber bevor du bezahlst, musst du eine PM an GA Enkk schreiben (im ofiziellen Forum) und die folgenden Infos beilegen:

* Nick on forum:
* Nick in game: (of the char that will participate)
* Level (just to not put one 169 against one 81 lol)
* Available (in around what hours you will be available to join the event? [write it in cabal time!] Example: from 07 to 10 every day.
* Email: (some day before the event I will email you, remembering about the event)

Jegliche Kommunikation wird in folgendem Thread stattfinden: / Für mehr Informationen:
http://forum.cabalonline.com/showthread.php?t=128036


Quelle: Cabal Online

Patch vom 24.07.200924.Jul.2009
Patch Version: 447
Client Updates: update_447
Release Date: 27/07/2009



Corrections

* Corrected the bug where the -20% damage penalty was applied regardless of the level difference between characters. The penalty is now incremental, from 1% to 20%, according to the level difference.
* Removed an exploit in the chat system which allowed players to disconnect all surrounding users.
* Corrected error that duplicate items were created while using the Auction House.
* Corrected error of showing an incorrect number of items in the inventory after splitting the item stack and then trading the items.
* Corrected error of registering item abnormally when event item is on sale by auto registration in personal shop mode.
* Corrected incorrect item description of avatar costume, pet and Essence Rune (Alz Drop Rate).

Changes


Changed the following Item Names:

* [Costume] Battle suit Capella(WA) changed to [Costume] Uniform of Capella (WA)
* [Costume] Battle suit Capella(BL) changed to [Costume] Uniform of Capella (BL)
* [Costume] Battle suit Capella(WI) changed to [Costume] Uniform of Capella (WI)
* [Costume] Battle suit Capella(FA) changed to [Costume] Uniform of Capella (FA)
* [Costume] Battle suit Capella(FS) changed to [Costume] Uniform of Capella (FS)
* [Costume] Battle suit Capella(FB) changed to [Costume] Uniform of Capella (FB)
* [Costume] Battle suit Procyon(WA) changed to [Costume] Uniform of Procyon (WA)
* [Costume] Battle suit Procyon(BL) changed to [Costume] Uniform of Procyon (BL)
* [Costume] Battle suit Procyon(WI) changed to [Costume] Uniform of Procyon (WI)
* [Costume] Battle suit Procyon(FA) changed to [Costume] Uniform of Procyon (FA)
* [Costume] Battle suit Procyon(FS) changed to [Costume] Uniform of Procyon (FS)
* [Costume] Battle suit Procyon(FB) changed to [Costume] Uniform of Procyon (FB



Changed the following item descriptions

* [Costume] Suit of Wealthy's Party: [Character Costume Item]Costume for Nobility
* [Costume] MoonWalkers(Armour): [Character Costume Item]High Grade Moon Walkers Suit
* [Costume] MoonWalkers(Battle): [Character Costume Item]High Grade Moon Walkers Suit
* [Costume] MoonWalkers(Martial): [Character Costume Item]High Grade Moon Walkers Suit
* [Costume]NightWalkers(Armour): [Character Costume Item]Uniform of vagabond who likes darkness.
* [Costume]NightWalkers(Battle): [Character Costume Item]Uniform of vagabond who likes darkness.
* [Costume]NightWalkers(Martial): [Character Costume Item]Uniform of vagabond who likes darkness.
* [Costume] Japanese Gala Dress: [Character Costume Item]Traditionally, this fascinating dress used to be worn on the festivals in some region of ancient Navareth. Today, fashionable people wears it for its unique design.
* [Costume] Chinese Gala Dress: [Character Costume Item]Traditionally, this fascinating dress used to be worn on the festivals in some region of ancient Navareth. Today, fashionable people wear it for its unique design.
* [Avatar]Love Dad Yellow Shirt E: [Character Costume Item]Happy parents day!I love my daddy
* [Avatar]Love Dad Yellow Shirt: [Character Costume Item]Happy parents day!I love my daddy
* Anima Lune - Moley: Moley could be summoned as my Pet. Add Anima Lune at Pet slot in Equipment window to summon and take out to make it disappear.



Quelle:
[url]http://www.cabalonline.com/%5Cnews%5Cview.asp?articleID=680&catID=2[/url]

Re: Soul&Siena16.Jun.2009
Die Server sind soeben hochgefahren worden! Viel Spaß inGame!

Soul&Siena16.Jun.2009
Total vergessen, aber besser spät, als nie!



[GM]Viral hat geschrieben:
We are pleased to release the latest developer?s notes for the next major content update, Soul and Siena. Please note these are ONLY developer?s notes and do not represent a completed (or full) set of patch notes. Many of the features can change and some may be cut prior to release on our version.

Currently there is NO ETA for this update. As soon as we are aware of the date the patch will go live you will be informed and we therefore ask (or rather beg) you do not create numerous threads or posts asking when this update will be released.

This post will be edited as more information becomes available, so check in regularly.


CABAL Online
?Soul & Siena?


[New Content]

1. Altar of Siena B1F (New Dungeon)

(1) Entry Requirement
- Character Level 135 or above, Battle Style Level of 11 or above

(2) Entry Item
- Siena?s Crest B1F
- Drops in the Lake Side and higher level maps

(3) Dungeon Location
- Mutant Forest (X: 123, Y: 97)
- The Warp Point will be available to the winning side of the Mission War.



2. Intro Quest to ?Altar of Siena B1F?

(1) Quest from Strange Merchant
- Quest can be earned from Strange Merchant of Mutant Forest



3. ?Soul Ability? System

(1) Soul Ability System is?
- Ability EXP known as AXP can be earned along with EXPs. AXPs is converted to AP, and these points can be used to learn passive skills.
- AXP is a sort of EXP that will support the game play to be more exciting as character levels up. Earning AXPs is same as earning of EXPs. If 10K EXPs were earned from the mobs then AXP can be gained around 10K. However, different from EXP, AXP has a different conversion rate by levels.

(2) AXP is?
- New Ability EXP that can be gained just as the EXP.
- Not that AXPs can be gained instead of EXPs, it is an additional point system that is gained separately with EXP or Skill EXP. However, there is a minimum level requirement for it.
A. Minimum AXP Earning Requirement: Level 120
- From the fields, dungeons, and Mission Wars.
A. AXP from fields and dungeons
? Based by the calculation of EXP earning when attacking the mobs, AXP earnings are calculated.
? AXP Bonus is also valid with Premium Services. (AXP Bonus 25%)
AXP Bonus with
Platinum Service
Blessing Bead - Plus
? Earning AXP(EXP to AXP) conversion rate is different by levels.

Level Tiers Conversion Rate
120 or lower 0%
120 ~ 129 75%
130 ~ 139 80%
140 ~ 149 85%
150 ~ 159 90%
160 ~ 169 95%
170 100%

B. AXP by Mission Wars
? It is calculated by personal scores.
(Destroying Structures, Guardians, Building Force Towers are not calculated separately to AXP for they are applied to the personal scores)
? 1 Personal Score equals to 100,000 AXP
(If personal score is 100, then you are earned with 10,000,000 AXPs or 1 AP.
? It is calculated at the end of the Mission War. If character is not there at the time of the calculation, AXPs are not applied.
? WExp cannot be used to earn AXPs nor it cannot be earned with the WExp to EXP conversion.
- AXP Limitation

A. AXP cannot be earned if character AP exceeds 500.
- Note that EXP is something that is gained from attacking mobs and which is used to calculate the level up point. The higher levels the characters get, the total amount of EXP to level up increases which makes harder for characters to level up.
AXP is something that is earned as same amount as EXP but its total amount of AXP for AP conversion stays the same, but the conversion rate from EXP to AXP or the rate that characters earn from attacking mobs changes as the levels gets higher.

(3) AP is?
- The point that is converted from AXP when a certain amount AXP accumulates. It is a unit that is required for Soul Ability System.

- AP Conversion Details
A. 10,000,000 AXP equals to 1 AP. AXP returns back to 0 when converted to AP.

- AP Limitation
A. Up to 500 AP can be accumulated. (Expansion of its limit is planned in the future)

- AP already consumed to learn skills cannot be returned.

(4) Essence Rune is?
- Items used to learn passive skills or upgrade skills using AP and upgrade items such as cores.
- There are total of 26 Runes available. You can only equip or learn maximum of 13 Essence Runes or skills.
- Essence Runes are tradable items and already equipped or learned Runes can be removed.(Once the Rune is removed, it has to be learned again from LV. 1)
A. Ability Types and AP costs


B. Essence Rune Equip Level and required Item


(5) Additional Information
1) Icon at the bottom of the screen and short cut key ?U? added for Soul Ability System

2) Soul Ability UI window added

3) AXP Gauge Bar Added

4. SIGMetal Set / SIGMetal Epaulet
(1) Drop Place
- Altar of Siena B1F
(2) Requirement

A. Defensive Sets


B. Epaulet



5. Sub Password System

(1) Sub Password
- Safety measure for account theft

(2) Details
A. Sub Password Mechanics
? When logged in with the same IP as before during the configured time frame, the password check will not appear.
? Sub Password check will appear when logged in with different IP during configured time frame.
? Checks Sub Password if configured time is passed regardless of login IP.

B. Sub Password Lock on
Character, Equipment slots, Warehouse

C. Sub Password Configuration
Create Sub Password button to create (set) password
? If password is already set, the Create Password button will not be active (Gray colored, non-clickable)
? Sub Password is to be combination of 4 numbers from 0 to 9. (Using same numbers are not possible)
Ex.) 1111, 0000 are not possible.

D. Sub Password Icon Location
? Character: Character selection window
? Warehouse/Equipment: ?Lock? icon on the top right corner of the UI

E. Sub Password
? When opening up a Sub Password UI, numbers from 0 to 9 are arranged randomly
? Unable to input using keyboard when Sub Password UI is up
? Input numbers will show as * (Asterisk Mark)
? Clicking on ??? button will act as like a back space
? Message will show upon failure
? Client is forced to end the session upon failure of 5 counts
? Success of the correct password will reset the count. Every success input will reset the count
? Failure counts will be accumulated until you get correct input even if you log out

G. Time Configuration
? Character: 1 Hour to 3 Hours
? Equipment / Warehouse: None



[Additions]

1. Auto Attack Short Cut Key
A. Key: CTRL + A or Shift + A
B. Option ? Check/Cancel auto attack mode

2. Added holding juke box window option
A. Added check box in sound tab of juke box as juke box short cut icon is deleted

3. Added warp of ?Altar of Siena B1F? for national mission war reward

4. Added event notice icon
A. Show below the new quest notice

5. Added notice message for item sold on agent shop

6. Added search grade for agent shop



[Changes]

1. Changed quest reward of ?The Prisoner's Grudge? in Frozen tower of undead B1F
A. Current: 6,000 Alz
B. Change: Honour point 100

2. Changed EXP reward for quests of from level 42 to 64

3. Changed reward of Helper?s T quest from Upgrade Core(High) to 500,000 Alz for level 81 and above

4. Increased drop rate of Message from Helper T

5. Changed calculation function for damage according to level difference with opponent in mission war/PK/PvP
- If the opponent has lower level, damage gained will decrease 1 ~ 20%
- If level difference is 20 and above, damage gained will be maximum 20% only

6. Changed calculation of minimum damage option

7. Decrease respawn time of monsters in Pontus Ferrum

8. Changed juke box icon to soul ability icon

9. Changed attack damage of Queen Calamity in Forbidden Island

10. Changed flee rate of Queen Calamity in Forbidden Island
A. Queen Calamity cancels the targeting and warp in short distance

11. Changed the name of legacy box to Legendary Box getting from killing final boss monster in Frozen Tower of Undead B1F and above

12. Changed applying weapon/character avatar according to its priority when character enters the world
A. In current, the weapon/character avatar that placed at first slot of inventory was applied to character. It is changed to apply higher priority weapon/character avatar according to its category
(Notice that helm avatar is exclusive in this rule)

13. Changed tips for extract icon tool of inventory

14. Changed registration period of item on agent shop

15. Changed registration quantity of item on agent shop

16. Changed system message for on going event

17. Changed war point spot of national mission war reward in Mutant Forest

18. Changed coordination of warp for moving world after fail/complete mission dungeon

19. Changed message font color to yellow for items on sale if there are other items which are not on sale

20. Removed system message for apply/cancel titles

[Corrections]


1. Corrected error of showing wrong message for craft succeed in certain situation
2. Corrected error that was not able to register ?Concentration(LV 2) potion? on agent shop
3. Corrected error of combo miss when Force Archer is in multi shooter mode
4. Corrected error of abnormal bersert in Forbidden Island
5. Corrected error of showing wrong text message for dungeon complete in Forbidden Island



[Mission War]

1. Added item - Buff Capsule Cube
A. Gain items ? ?Hardness Capsule (LV 1)? ~ ?Hardness Capsule (LV 8)? by mouse right clicking buff capsule
B. Item property: able to sell NPC shop / unable to do personal trade

2. Changed mission war reward according to level
A. Current
- Reward 1 Core Cube to each character which scored 30 and above by the end of mission war
- Reward Alz after calculating spend/earning and Core Cube
B. Change
- Reward 1 Buff Capsule Cube to each character which scored 30 and above by the end of mission war
(3) Reward 1 Buff Capsule Cube(Low) to level 52 ~ 94 characters
(4) Reward 1 Buff Capsule Cube(Medium) to level 95 ~ 149 characters
(5) Reward 1 Buff Capsule Cube(High) to level 150 ~ 170 characters
- Reward winning nation for war cost and winning share by Alz



Follow the Tester's Blog for comments and notes on the testing process for this update.






Danke Knapp!
Quelle: http://forum.cabalonline.com/showthread.php?p=1225743#post1225743

ACHTUNG RANGE BOT HACKS IN CABAL17.Jul.2008
Gestern wurden ein paar Leute ein Opfer eines solchen Bots.

Diese haben einen Hack laufen, mit dem sie überall von der Map sachen aufheben können.

Sprich wenn etwas gedropt wird, is es weg!! (Sofort, so schnell kann man nicht mal Leertaste drücken)

"NICHTS MEHR DROPEN WAS EUCH WICHTIG IST, AUCH WENN NIEMAND IN DER NÄHE IST" (es ist sofort weg)

Ausnahme ist in einer Party, da hier nur die Partymember berechtigt sind, Dinge aufzuheben. (Also wenn ihr zum Pimpen Sachen droppt damit das Success steigt, macht vorher ne Party)

Diese Bots sind nicht nur auf Low-Lvl Maps unterwegs, sondern finden sich mittlerweile auch in LS,MF,PF also gebt acht und dropt nichts mehr außer in ner Party !!!!!!!!!!

Festgestellt wurde dieser Bots bereits durch Detektivteam und es wird an einer Lösung gearbeitet ;)



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